In Account Settings you can reset your email, reset your password and a few other options.
You can select the option to turn off other character's avatars. Your own will still show, but when you view others they won't have an associated image present.
You can choose to turn on daily automated logs which will send separate emails of each character's logs for the past day. Make sure to check your spam.
You can choose to download a character's logs which will give you up to two months of logs in a text file that is usable on PC or mobile. A monthly announcement to download logs goes out on the 28th, but actual log archiving happens on the first of every month.
Cull a Character
Here you can choose to remove characters from your account by culling them. This will make the character instantly die of natural causes, in-character, without forcing the player to have the character suicide or walk off into the wilderness to die of starvation because of a lack of interest or a need to cut down on play time. This action is of course permanent, you will not be able to request this character to be revived. It is also instant, so there is no time to change your mind, intentionally. Please be sure you are positive you want to let the character go before you select this option. The character must be 19 before you have to option to cull them.
Hibernation is a state that a character goes into which does not allow them to age, go hungry, or be attacked. It will allow you to select a date until the hibernation is over if the character has not been in character vs character violence in the last 7 days, but the date cannot be set less than a week away from the current date, or more than 2 months out. Once hibernation is set that character cannot be played until the designated date. Your character will wake up at 12AM EST on the date set. Hibernating characters do not skip death rolls after they have reached their racial lifespan.
A character will not be removed from hibernation via request; the duration must take its course. Hibernation is fit for taking holidays or for when real life emergencies come up, or for taking a break from the game. While hibernating, though a character is impervious to harm, they can be moved by anyone regardless of group status or affiliation to other characters, so they are susceptible to becoming prisoners should any conflict arise in the player's absence. Hibernating characters do not regenerate health during hibernation and cannot be healed.
Hibernation cannot be set if there is a militant group in the same location of the character (to prevent immediate hibernation when a possible threat of violence exists) or if the character is traveling on the road (to prevent someone fleeing from potential conflict from immediately inducing hibernation while leaving). Hibernation can also be induced by the game automatically under certain circumstances or for admin investigations.
Character thoughts are saved to preserve mindset over time and as a way to prove character motivation when it comes into question during events. In order to view them, go to the "Actions" section, click the "Character" button, and click "Thoughts" which will be under the "Character Settings" section. Your thoughts will be saved after being submitted and will not be deleted as they will be there for display purposes. After reaching the max amount or 15 thoughts, the latest thought will remove the oldest one from view.
Characters notes are OOC notes by the player that are attached to specific characters by viewing their profile in the People list. Players can use these for out of character memos about that char to keep track of things like someone's birthday, for example.
You can toggle counter attacking on and off through the Character tab under Actions. When off, your character will not automatically counter any attacks performed on them by other characters. You can see either or not a character has their counter attacking on or off when viewing them through the People tab.
Selecting this option will allow anyone to drag your surrendered character for one day and it will automatically call off any guard attacks on them. You can find this option in your character's menu under the People Tab.
While this is not found under the Settings window, it is a setting which affects accounts (you can find it under the People section after clicking on a character). Avoidance is a feature which allows you to avoid certain player accounts for new character spawns. By setting avoidance for a character, new spawns on your account will not spawn in locations where the characters of this player's account exist. Your adult spawns will appear in a different location, and your child spawns will never have them as a parent.
Any characters that have been avoided can be removed, just go to "Account Settings" under the "Account" tab in-game or in the character selection menu. There is a button labeled "Avoidance" in the menu, and clicking it will reveal which characters that have been set to be avoided by the account. Characters/Accounts that have been set on avoid will not show on the list until after three months have passed with the option of removal available.No one will be notified by setting this option, and this option does not change anything for current characters or the characters of the account being avoided. You can avoid up to 15 accounts, with the oldest accounts being overwritten once that cap is reached.
From a technical standpoint:
Adults: Adult spawns have a static position they will go to if there is no other valid spawn point (affected by where your own characters are, where avoided accounts are, and where other racial groups are).
Children: Child spawns will skip the parents of accounts that are being avoided, they simply will not spawn with them. If only avoiding accounts are in line for those parents, a shortage message will be sent out about needing children in the race. If no one puts in a child that is not avoiding the parents for the entire 2 days of the parents waiting for a kid to be matched to them, then the spawning will fail and will not produce a child.
Child Neglect Penalty
If a child character is considered to be suicidal or neglected within their first year of life (10 real days), they will be taken away from the account, and the account will have its child character creation privileges suspended for 6 months. There is a warning about this in child character creation. Children removed from their accounts will be put into hibernation and offered for adoption. Children are considered to be inactive if they have not been viewed/roleplayed for 3 real days, and will be given a reminder to play their character if inactivity is detected. Children are considered neglected if their hunger reaches 30% while food is available in their inventory/on the ground, or if their health is 30% while attacking people or animals. The child will stay in hibernation for a week before it can die naturally. A child character can be willfully put up for adoption if they are age 5 and are not incapable, and the penalty will not be applied.
Adoption is the ability for an account to skip the queue and take over a character who was either unwanted or neglected on another account. Adoption is only available to accounts that qualify for having a child of the available race - meaning, you cannot adopt children if you already have filled child slots or if you already play the race that is adoptable, etc. Accounts that are able to adopt will see the option appear in the upper right corner of the navigation bar with a number indicating how many children are available. Accounts cannot adopt a child if they have never played a child before, in order to avoid players finding out they don't enjoy playing children and wasting an opportunity for that child to be adopted by a player that enjoys playing that role. You cannot adopt a child who is on the same tile as another of your characters.
Child adoption does fall under the 2 day rule for OOC discussion. It is not appropriate to discuss who is adopting, who players of the parents of the adoptee are, and the event of adoption in general until two days after it has been resolved. These discussions can affect who adopts the child, and therefore IC events.
Adoption is not affected by avoidance. Avoidance only affects the spawning of your own created characters, it does not affect what options you see as characters who are up for adoption.
These are the conditions required to be able to have the option to adopt when a character is available:
- Your account is not on a one week character death cooldown
- Your account is not on child suspension
- Your account has at least one child slot available
- Your account has had a child character on it once before
- Adoptable characters are of at least one race that your account does not have