Monsters

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Only spawn in ruins. Super strong and aggressive, will attack you as much as they possibly can, 100% of the time. For most people it will not even be worth trying to dungeon dive unless you are committed to combat. Held to the same combat limitations as animals, but on more equal footing as players - more health (animals are at a slight disadvantage so they can be reliably hunted). They attack because they guard the treasures that each room can spawn with. Treasures can be anything from artifacts, resources, crafts, coins, lore books, or spell books. Monsters will only spawn upon entering the room - once the area is cleared, the room is safe to rest in. They drop equipment to help you survive such as medicine, food, and decent armor and weaponry if they are humanoid.